


Tempus is a deep, strategic civilization-building board game designed by renowned game designer Martin Wallace. Players guide emerging civilizations from the stone age forward, competing to expand territory, develop cities, advance technology, and dominate the known world through careful planning and tactical decision-making. Set on a modular hex map, Tempus blends area control, resource management, and evolving civilizations, rewarding long-term strategy over simple luck. Each player’s choices…
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